I love me a good JRPG. I have for about two-thirds of my life now. But here's the thing - I can only really play a very limited number of them.
I love me a good JRPG. I have for about two-thirds of my life now. But here's the thing - I can only really play a very limited number of them.
It's so satisfying when a score is so well-matched to the material it's created to accompany that the two can become inseparably associated in your mind. Kids on the Slope is on the top of its game with regards to this.
I find it strange how little I remember about Hamtaro. So, being a millennial, I went to see if I could stream a few episodes somewhere to jog my memory. I had no such luck.
It’s quite rare that I proceed into a game, movie, series, or any other work of fiction not knowing much. I lucked out in that, all I really knew about Kokoro Connect at the time was that people tended to like it.
The Yakuza series of games has been gaining a lot of traction recently in the West . Like with S.T.A.L.K.E.R.’s sparse inventory space, its unwillingness to let the player off the proverbial leash works in its favor.
Just like what seems like everyone who even remotely keeps up with modern anime releases, I’ve had an eye on the runaway success that is [Boku no | My Hero] Academia. You come for the flashy action and cool character designs, you stick around because the cast is so gosh-darn endearing.
FLCL is available to stream on Funimation/VRV and Hulu. I get really excited whenever I see a show with only eleven episodes in its season. Not because that makes it faster to get through my long backlog of the many great and wonderful things being made these days. (Granted, that's definitely a mark in favor …
Video games are a weird thing to think about as a category, and sorting them into different genres is tricky. The RPG label just might be the worst of them these days.
Aria is another one of those shows that I love the idea of, but I've not watched a single episode of. Instead, I've thankfully run across its fantastic musical score.
There have been an awful lot of anime films getting limited runs in theaters just this summer. Fireworks got a bit lost in the shuffle, and that's a shame, because while it's a bit of a mixed bag taken as a whole, there are a few aspects of this movie that really sparkle.
Digimon was part of my normal Saturday morning cartoon block, so naturally I jumped on Digimon Story: Cyber Sleuth when it came out a few years back. A few issues with that.
My gut reaction to Pokémon: Let's Go, Cute Critter! was admittedly on the pessimistic side, and while I stand by what I wrote, it definitely comes from a certain perspective that doesn't represent all - possibly even most - potential players of that game. So I'd like to leverage that same perspective to talk about what has and still does excite me about the Pokémon games, and a huge part of the reason why I'm still willing to come back to the table every single time one of these games comes out.
Usually, I steer hard against passing judgement on something just based on trailers or press releases. What we've seen so far about Pokémon Let's Go, though, suggests a trajectory that the series has been on for around a decade now.
The overwhelming majority of the time, your inventory space in any given game won't matter. Then there's the S.T.A.L.K.E.R. series.
And with a jump of platform, shows can now get away with runtimes that don't fit the standard TV broadcast format. In fact, sometimes that's exactly what I want as a little breather.